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Notes

Essay / January 15, 2026

The End of the Audience

Samuel Andruszkiewicz
5 minute read

A response to Cristóbal Valenzuela's "Imagination comes last"

Cover image for The End of the Audience

Cristóbal Valenzuela just dropped an essay that names something i've been felt but couldn't articulate:

"Photography captures light. Film captures time. AI captures possibility."

It's so beautifully simple. But there's something missing.

We're not just getting new tools. We're witnessing the birth of a new viewership one that sits between artist and audience and changes everything.

The Artist's Secret Weapon Gets Shared

For the entire history of art, there's been one thing that separated the artist from everyone else: the artist could have a conversation with their work, and the audience couldn't.

The painter could explore a hundred compositions before settling on one. The filmmaker could test different cuts, different performances, different lighting setups. The writer could rewrite the same scene thirty times until it sang.

The audience got the result of that conversation. The finished thing. Fixed. Permanent. Hang it on a wall, screen it in a theatre.

That was the hierarchy. Artist explores, audience receives.

That hierarchy is expanding.

People will still read books. Still watch movies. Still go to plays and galleries and consume finished works the way we always have. But something new is emerging alongside all of that: a mode where the audience can have the same exploratory relationship with the work that the artist does.

Explorable Authorship: A New Layer

Here's what I think we're actually inventing:

Not just new and better tools. Not faster just faster and cheaper production. Not just democratized standardized craft. (Personally, I think it lifts the bar for everybody, and I think will make everybody try harder.)

We're inventing a new kind "explorable authorship" where the audience will have the same relationship with the work that the artist does.

When the world building begins untold stories will emerge.

You're the author when you write a novel, even though readers interpret it differently. You're still the director when you make a film, even though viewers bring their own lives and nuances to it.

But explorable authorship is different. The artist doesn't create the film, they create the world where infinite films exist.

Then the co-explorer (let's stop calling them "the audience") comes in and has their own conversation with it. Not "choose your own adventure" with pre-built branches. Not interactive media with predetermined decision trees.

An actual dialogue. The same exploratory, iterative, discovery-based conversation the artist just had.

The work doesn't finish when the artist ships it. It finishes differently for everyone who engages with it. Or maybe it never finishes at all.

This doesn't replace books, films, plays, or paintings. It adds a new layer. A new possibility.

The Audience Ascend

You're not "the creator" anymore in the traditional sense, handing down your perfected vision from on high. You're the first explorer of a space that remains explorable for everyone who comes after you.

Less like a painter creating a finished canvas. More like an architect designing a building that people will inhabit differently. A dungeon master creating a world that players will navigate. An ecosystem designer setting initial conditions for emergent behavior.

We've been creating fantasy worlds in literature and movies for generations, and soon we can live in them.

Cristóbal says "imagination comes last" in the AI creative process—you explore, discover, curate. The medium talks back. You don't start with a clear vision; you find it through dialogue.

What happens when co-explorers can do that too?

Why We Need a New Word

We need a new term, because "audience" doesn't capture what's possible now.

"Audience" implies passivity. Receiving. Consuming. It's a limiting belief of generated worlds. People will still want to sit back and experience finished works but they may be different to anything we've done before.

If you can interrogate the work, manipulate it, explore alternatives, have an ongoing dialogue with it, the same way the artist did in making it, you're doing something else entirely.

You're a co-explorer. A navigator. A participant in a conversation that didn't have to end when the artist walked away from it.

The quiet, internal, subjective conversation that art has always had with itself? For centuries, that belonged exclusively to artists. It was the special relationship. The thing that made you the "Artist".

Cristóbal's framework is elegant: Photography captured light, film captured time, AI captures possibility.

I'd push it further.

AI captures the DIALECTIC itself.

The back-and-forth. The dialogue between intention and discovery. The "what if" loop that used to happen only in the artist's mind, or between collaborators in a production meeting, or across years of developing mastery.

AI is creating a possibility of a completely new form, something that I think is really exciting, and as a filmmaker, I will want to embrace.

We Don't Know What We're Inventing

Cristóbal ends his piece perfectly: "We don't know what we're inventing either. That's the privilege of being early. The medium hasn't told us what it is yet."

He's right about that.

But I think what we're inventing isn't just a new medium or a new aesthetic or a new production process.

We're inventing a new layer in how art can interact with society.

Books aren't going anywhere. Films aren't disappearing. Plays, paintings, sculptures they'll all be around for many years to come.

But now there's something else. Where the distinction between artist and audience doesn't disappear, it expands.

The audience isn't dead. It's ascending.

And we're just beginning to understand what that means.